![]() IN FACT THERE ARE ONLY PROBLEMS IN THIS GAME. except that as the mobs attack the turrets and then the buildings boost. I'm not even talking about the batments that boost the turrets, the more you stack them around the turrets the more the boost accumulates. but as the mobs make detours put mines it's useless.Īfter that there are the walls, which can only be placed in limited numbers, and of course if you take the time to make a nice maze the mobs are running on you before you could put your first turret. Bah my parts have durations about every time in the 30-40 seconds so I never saw anything poper the buildings were being ungalvanized direct.Īfter that there are mines. Why I planted the scenery? is that these drone building of attacks, there are two the classics and tanks, are supposed to pop the units all X seconds. I plant the décor of a game that starts, no pause eh the play this done in one shot, you have a few seconds at the beginning of game to apprehend the card that does not move the keys and not in scroll mouse, choose the turrets/buildings to build and there is great anything, the mobs that come and go in all the senses. There are many turrets that scare the mobs, others who divert their attention, buildings that produce combat drones. If the mob followed a course! but no, making detours doesn't scare them. You will tell me enough to keep each tusks away from each other to avoid this problem. its made of the damage that can touch your turrets, for example the big slow mob that still remains in the defense of start takes a rocket (rocket launcher to a large range) and pouf you have oneshot your starting turrets, awesome eh:) you already see the worries? but you have not seen everything, our large end-of-course turrets, for example turret laser turret rocket launcher. then there small precision, a quick mob that means it goes from its starting point to the point of arrival in about 3 seconds, a slow mob it puts 6-8 seconds. you see what I'm getting at?Īdd a layer, at the beginning of the course you will put turrets that depop the mobs that run fast, history that on the end of course your big turrets depop the mobs slow and big. except that it takes about 15-20 seconds to a drone to completely repair a building, and the mobs DEGUM a turret in about 5 seconds. the second is the repair drones, in Absolut Yes it's good. I find it average, so yes there are only two barracks that can take care of the buildings, the first is the thing that makes the buildings invisible around him. Then it is a game of type Tower Defense, the fact that the mobs attack the turrets. took separately good I said nothing, but when in full action time you with 5 times of sharp screen that moves, how would you be able to play decently!!! Primo a recursive trick that has stuffed me from the menu of the game, the image jumps, you know a bit as if one was playing on an arcade terminal of 1950, sometimes its jumps from top to bottom or from bottom to top, sometimes from right to left or vice versa. So from the beginning I do not recommend this game. Enemies are diverse, in addition to ordinary "aliens" there are super-powerful bosses - to win they have to invent special strategies. For all this, resources are needed, they must be extracted and their consumption calculated. You can fight with various weapons, you can build buildings for various purposes, use the technologies that are to be opened. And they do it for several dozen missions, the action of which unfolds on many planets.įor defense, you can take a variety of actions. ![]() The Titans are trying to destroy the tower. The goal of each level is to protect the command center from destruction. Like its predecessor, the game is built around the same principle - the defense of the "tower", the command center. ![]() We have nothing left but to play the invisible commander of all the forces of mankind, to throw out the enemies and destroy them not only on our land, but also on their own planet Titan. This time they prepared a full-scale landing on the surface of the planet. But they flew again - to avenge the defeat. In the previous game, aliens who arrived from Titan on huge spacecraft to destroy us, were successfully stopped. Revenge of the Titans is a sequel to Titan Attacks!
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